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5 reasons students would rather play Xbox than use the LMS

There are few things that LMS courses could learn from games design and defeat the cursed scroll of deathly dullness – but hey ‘nice graphic on the header there dude’ kind of activity screams quality does it not. Many LMS courses are there to suit the teacher, the organisation and occasionally the content, not the student. They must battle bravely to overcome crap design, suspect teaching knowledge, ill-thought out assessment demands and use of tools defined by that knowledge and their willingness to learn how to use them. The LMS might be a pillar of technological-wonderment, hey, we’ve put dogs in space, so why not dump content and questions in locked box and call it teaching.
From personal experience of being in LMS course as a student – here are my top 5 things reasons I’d would rather play the Xbox http://bit.ly/mS3ITP